What are the 7 principles of theatre plays? p2
So the audience doesn’t care so long they like it… But how to play the believe game?
ENVY AND CONVENTIONS
There is an unspoken agreement between the audience and the writer of a pause in credibility. To enter the game, we need to be able to stop being so critical in order to play everything happening on stage as real[1].
Even if we are aware we’re not and have no money to pay the fly, we agree to be in Venice in the Renaissance (time machine?) or that the painted background is really made of heavy rocks. We don’t need screens projecting anything. We only need to be told we’re playing and we play. But for that to happen, do we need something special?
Worse, even before we start discussing it… Do we have to care about what comes up in theatre when we don’t even write playwrights? Maybe not. Except for the part in which the different media covet what the other media CAN do. Movies covet the introspection of novellas and the novella covets the action of the movie. Can we covet something from theatre? You tell me.
THE THEATRE PRINCIPLES ARE 7:
- Placement reconvention.
- Time reconvention.
- Characterization.
- Synchronization.
- Enunciation identity.
- Partial focus.
- Opacity.
TO BE CONTINUED
[1] Do you see how we play the reality game when talking fiction?